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God of War takes Game of the Year, 9 of 23 awards at DICE Awards

Author: Dean Takahashi / Source: VentureBeat

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God of War swept the big awards at the game industry’s peer honors celebration the DICE Awards, taking home nine of 23 of the awards.

The big win for Sony and its SIE Santa Monica Studio is a validation of the Japanese company’s strategy of greenlighting PlayStation 4 exclusives with huge single-player campaigns — something that very few publishers in the game industry are willing to do.

The DICE Awards is awarded by game industry peers, and it is held in Las Vegas annually by the Academy of Interactive Arts & Sciences (AIAS), the non-profit organization dedicated to the advancement and recognition of the interactive arts representing its 30,000-plus membership base.

This year’s Game of the Year went to God of War, which also won the top honor at The Game Awards in December. God of War takes players on a journey as the Spartan warrior Kratos, a man living outside the shadow of the gods, who with his son Atreus, venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.

“There are two paths we can go down in this industry,” said Cory Barlog, game director for God of War. “The path of cynicism or the path of greatness.” He said he was f****** proud of everyone on the team.

God of War was not my favorite title of the year, as I picked Rockstar’s Red Dead Redemption 2. But I won’t begrudge it this victory, as I thought it was a brilliant reboot of a beloved series. The story of Kratos, the God of War, and his son Atreus is so touching. It transformed the game from a hack-‘n’-slash title to a narrative about a father and son, and that made all the difference.

Above: Cory Barlog accepts best story award at DICE Awards for God of War.

Another multi-award winner, Celeste earned two awards. Other top honorees were Florence for Portable Game of the Year, Super Smash Bros. Ultimate for Fighting Game of the Year, Beat Saber for Immersive Game of the Year, Mario Tennis Aces for Sports Game of the Year, Monster Hunter: World for Role-Playing Game of the Year, and Fortnite for Outstanding Achievement in Online Gameplay, among others.

“Tonight, at the 22nd Annual D.I.C.E. Awards, the interactive entertainment industry gathered together from all over the world to celebrate their trailblazers – the very best in video games and the teams who – with their amazing talent and vision – have created boundary-defying experiences that have captivated global audiences,” said Meggan Scavio, president of the Academy of Interactive Arts & Sciences, in a statement. “On behalf of the Academy, I congratulate not only…

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