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GamesBeat Summit 2019 — The first speakers to jam with us at Two Bit Circus in L.A.

Author: Dean Takahashi / Source: VentureBeat

Two Bit Circus operates a
Above: Two Bit Circus operates a “micro-amusement” park in downtown LA.

GamesBeat Summit 2019 will take place in Los Angeles at the Two Bit Circus, a “micro-amusement park” that’s like an arcade meets Ready Player One in the Arts District. And now we’re ready to name our first three speakers for the event taking place April 23 and April 24.

Register now and get early bird pricing for GamesBeat 2019. Early bird tickets are just $595 for both days for a limited time only. For those looking for deal making, consider a VIP access pass for an additional $395 that includes access to a luxury VIP lounge, private meeting rooms, VIP lunch with yours truly, and more. And, as always we have special pricing for a limited number of Indie developers at $299.

The first of our many speakers are:

  • Chris DeWolfe, the CEO of Jam City
  • Mike Sepso, an executive at esports organization New York Excelsior and chairman of Electronic Sports Group (ESG)
  • Tommy Tallarico, head of Intellivision Entertainment, a legendary video game musician, and founder of Video Games Live.

Our theme this year is Building Gaming Communities. Our speakers and guests will talk about the best practices for building sustainable and positive communities in games.

Strong communities can help boost the staying power and hit status of games, as loyal fans keep coming back over and over and spread word-of-mouth goodness about games in an authentic way. But it’s no secret that communities can be a double-edged sword, especially when it comes to topics like hazing, harassment, and rebellions against monetization tactics.

Game companies have to walk tightropes, and our hope is that GamesBeat Summit will point the way to the best strategies for building thriving communities.

GamesBeat Summit is the destination summit for networking, inspiration, and industry insight. With the right people in the room to make great deals happen, our flagship industry event attracts the hottest game developers and publishers, as well as industry CEOs, executives, marketers, and venture capitalists.

Chris DeWolfe, CEO of Jam City

Jam City founders Chris DeWolfe (left) and Josh Iguado.
Above: Jam City founders Chris DeWolfe (left) and Josh Iguado.

DeWolfe made his mark in the rising Los Angeles social media community by founding MySpace in 2003. The social network grew to more than 135 million monthly unique visitors, and he sold it to News Corp. in 2005 for $580 million. But DeWolfe wasn’t quite done. In 2010, DeWolfe teamed up with Austin Ventures to purchase MindJolt, a social gaming platform.

It merged with several companies and in 2012 it adopted Social Gaming Network (SGN) as its name. The acquisitions continued, with the addition of TinyCo (maker of Family Guy: The Quest for Stuff) in mid-2016. SGN rebranded itself as Jam City, and it went on to big hits in mobile casual games such as Panda Pop and Cookie Jam. The company acquired a few more games in 2018, and it also launched one of its best known titles, Harry Potter: Hogwarts Mystery.

All along the way, DeWolfe argued for the…

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