Author: Dan Maloney / Source: Hackaday
Consider the complexity of the appendages sitting at the end of your arms. The human hands contain over a quarter of the entire complement of bones in the body, use dozens of muscles both in the hand itself and extending up the forearm, and are capable of almost infinite variance in the movements they can create.
They are exquisite machines.And yet when it comes to virtual reality, most simulations treat the hands like inert blobs. That may be partly due to their complexity; doing motion capture from so many joints can be computationally challenging. But this pressure-sensitive hand motion capture rig aims…
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