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5 things I love about Super Mario Odyssey

Nintendo’s Super Mario Odyssey for the Switch is the hottest game at the Electronic Entertainment Expo in Los Angeles.

Demos for the 3D platformer are attracting giant lines. Super Mario Odyssey’s trailer has the most views of any from E3 on YouTube with over 3.

4 million. After playing it, I know that it deserves all this attention ahead of its October 27 release.

Super Mario Odyssey could be the gaming icon’s greatest adventure yet. It’s a beautiful and vibrant game filled with clever ideas, like Mario’s ability to possess enemies, people, or even inanimate objects. But Super Mario Odyssey has a lot more going for it.

During my short time with two of the game’s levels — the fiesta-riffic desert stage and the metropolitan New Donk City — five things stood out to me as especially delightful.

Above: I am your god now, goombas!

Image Credit: Nintendo

Mario’s new hat abilities

Like I said earlier, Mario can use his hat to possess things. At one point, I took over a Bullet Bill — the sentient flying torpedo enemy that’s become a staple of the series — to help float over a perilous gap. Later, I took over a pedestrian of New Donk City (whose proportions are comically accurate compared to Mario) to drive his RC car. I could even possess a bendy pole to help fling myself to far away platforms.

Just seeing what you can take over with your hat and how it can help you is a constant source of joy and discovery. But you can also use the hat as a short-ranged attack.

And if you hold down the attack button, it’ll float in position for a second. This gives you an extra jumping platform.

These mechanics are what make Super Mario Odyssey feel fresh and unique from its predecessors, sort of like the gravity-focuses stuff in the Super Mario Galaxy games for the Wii . I’m excited to see just how crazy Nintendo gets with this whole possession thing.

Above: Mario is gonna borrow that guy’s body for a bit.

Image Credit: Nintendo

Coins as an actual currency

You can’t have a Mario game without coins, but their function has changed from game-to-game. Usually, you just collect them because getting 100 of them will give you an extra 1up. In Super Mario 64, getting 100 coins in each level gave…

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