Source: Neatorama

‘Inspired by videogames’, A Profound Waste of Time (APWOT) is editorially discerning and beautifully designed and plays host to a rich variety of voices from inside and outside the games industry, interwoven with stunning imagery from leading illustrators and artists. The magazine, edited by Caspian Whistler, doesn’t aim to compete with online game review websites and communities, instead it serves to celebrate gaming culture and discussion.
The magazine was recently shortlisted for two Stack Awards and was commended in the ‘Use of Illustration’ category.Illustrators in issue 1 include cover artist Dan Mumford, whose clients range from Disney to Iron Maiden; Kyle Smart who has created work for The Wall Street Journal, DC Comics and independent publishers NoBrow Press; book and comic illustrator Emmeline Pidgen, who has created work for the BBC, the NHS and Tescos; typographer Jamie Clarke, who was previously Head of Design at Microsoft; and award-winning motion design studio Mr Kaplin.
Features include an essay by editor and writer Susan Arendt considering how her increased life experience has changed her perspective on games and how the industry is now accommodating wider age demographics; writer and game developer Hannah Nicklin’s piece in which she and three life-long swimmers compare the game Abzu with their own experiences of swimming; and Rami Ismail’s exploration of the language of…
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